Lets talk about Signals and Signals Handling. Some of the things here can be obtained by looking at man pages for the keyword signal.
Signals as we usually know it, is to kill -9, or kill HUP. We also know that a process can be interrupted, killed or even stopped. But thats what most system admins use, there are alot of things about signals that we don't know about. Particularly, signals are used to control the state of a process. And so, understanding signals will help us build applications and help us control its states and handle certain states of the processes.
As for now, there are two categories of signals, Standard signals, that we all use, are dependent on most processors, and are numbered from 1 to 31. These signals are called standard signals because its an implementation of the POSIX 1.1990 and POSIX 1. 2001 standard signals.
As real-time programming and real time processors becomes rampant, the need to handle real-time applications exist, and hence, linux also support real-time signals which is numbered from 32 to 63. If your application requires real-time handling, these are the signals that you will probably be playing with.
Of course all these signals will cause the program, or process to be in a different state. Is it important to know, yes, if you are writing an application and want to handle certain signals when the kernel sends the signal to your application or program.
For example, what if you would like to ignore the interrupt signal? You can do that with signal handling by catching the interrupt signal. However, you cannot just catch any signal that is being thrown to you, basically, you cannot catch the kill signal which is the number 9. And I also think you cannot catch the stop signal....(not sure on this, i was sleepy).
here is an example program that do just that, run a program on infinite loop, and disallow any interrupt from keyboard, for example ctrl-c.
#include ‹unistd.h› /* standard unix functions, like getpid()
#include ‹sys/types.h› /* various type definitions, like pid_t */
#include ‹signal.h› /* signal name macros, and the kill() prototype */
void sighandy(int i)
{
printf("Don't do that, I will ignore it: %d\n", i);
// signal(SIGINT, (void *) sighandy);
}
main()
{
signal(SIGINT, (void *) sighandy);
for(;;)
pause();
}
Write the program and save the program as test1.c in your favorite editor like emacs. Then, you can compile it using,
$ gcc -o test1 test1.c
To run the program, use
$ ./test1
try pressing Ctrl-c and see what happens, ideally, you should be able to catch the interrupt signal sent to the process currently running.
Hope that helps you understanding a bit. Now you can create an application that can catch signals. Stealing Niibe's favorite phrase, Happy Hacking guys.